Goths
Overview
Techs
Strategy
Civ Bonuses
Infantry cost -20%/25%/30%/35% in Dark/Feudal/Castle/Imperial Age
Infantry +1/2/3 attack vs. buildings in Feudal/Castle/Imperial Age
Villagers +5 attack vs. wild boar; hunters carry +15 meat
Population limit +10 in Imperial Age
Team Bonus: Barracks work 20% faster


Unique Techs
Anarchy: Create Huskarls at Barracks
Perfusion: Barracks work 100% faster


Unique Unit
Huskarl


Strategies (work in progress)
Man-at-Arms Rush
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Scout Rush
E
Archer Rush
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Fast Castle
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Early Imperial
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Post Imperial
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Trash War
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Water
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