Teutons
Overview
Techs
Strategy
Civ Bonuses
Monks healing range x2
Towers garrison 2x units
Murder Holes, Herbal Medicine free
Farms cost -40%
Town Center garrison +10
Barracks units +1 armor starting from Castle Age
Team Bonus: Units resist conversion


Unique Techs
Ironclad: Siege Weapons +4 armor
Crenellations: Castles +3 range; garrisoned infantry fire arrows


Unique Unit
Teutonic Knight


Strategies (work in progress)
Man-at-Arms Rush
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Scout Rush
C
Archer Rush
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Fast Castle
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Early Imperial
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Post Imperial
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Trash War
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Water
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